There is a new iOS game I am in love with called Helix. It’s kind of like a mix between the a game on Magnavox Odyssey 2 called UFO and anything from Jeff Minter. Acid colors, awesome soundtrack and very good arcade play.
“It all makes for a wonderful arcade experience. The twist is rich enough that everything feels fresh, and there’s something almost painfully addictive about the game as well.” – pocketgamer.co.uk
I really like a new game for iOS and Android called Puk. It’s super minimal with really nice sounds. It’s like target pong. 1000 levels and very addictive.
“PUK is a fast paced pure action puzzler requiring skill dexterity, nerve and endurance. Pull back and ping to obliterate portals in 1000 unique, quick-fire levels that are endlessly generated and different every time.” – Laser Dog
I always wanted a Vectrex. Vectrex Regeneration for iOS bring those games and all it’s vector graphics to the world today. It works with iCade. Time to take a break from work and music and get your zaps on.
“The Vectrex is a vector display-based video game console that was developed by Western Technologies/Smith Engineering. It was licensed and distributed first by General Consumer Electric, and then by Milton Bradley Company after their purchase of GCE. It was released in November 1982 at a retail price of $199 ($460 adjusted for inflation); as Milton Bradley took over international marketing the price dropped to $150 and then $100 shortly before the video game crash of 1983. The Vectrex exited the market in early 1984. Unlike other non-portable video game consoles, which connected to televisions and rendered raster graphics, the Vectrex has an integrated vector monitor which displays vector graphics. The monochrome Vectrex uses plastic screen overlays to simulate color and various static graphics and decorations. At the time, many of the most popular arcade games used vector displays, and through a licensing deal with Cinematronics, GCE was able to produce high-quality versions of arcade games such as Space Wars and Armor Attack.” – Wikipedia
There is a new Llamasoft aka Jeff Minter game out! Five a Day, like all the other Minter games I mention on this blog is a psychedelic arcade gameplay winner. Jeff is on a massive success streak with iOS (and iCade). Just get the game. It’s a perfect way to rest your ears in between long studio sessions. If you want a long extended review of the game check out this one over at Kill Screen: click here. Jeff if you ever read this you can use any of my music in your games!
“Minter has developed a style of high kitsch, in which the most stupid things are changed into the extraordinary.” – Kill Switch