Physynth

When I was living in Berlin I made some suggestions to Ableton. I said they should add a physics engine to Live. Things like bouncing balls that triggered samples, flowing virtual rivers that you could drop sounds into. It’s good to see those concepts in the Lemur and this new Physynth app. I haven’t tried this one out yet. If you do let me know if it’s worth a download! Maybe in Ableton Live 9?

“Powered by next-generation 3D graphics technologies, it is a stunning, beautiful device that will enable you to weave beautiful, fluid ‘Soundscapes’. PHYSYNTH uses a state-of-the-art physics engine to trigger sounds using four real simulators, you charge physical objects with sound and collide them with other objects to trigger them. It is an entirely new way of creating music, a natural and fluid way to express yourself with a wide range of beautiful, realistic instruments.” – physynth.com

For more info: physynth.com

This entry was written by Oliver Chesler, posted on December 15, 2011 at 9:59 am, filed under iPad, synthesizer and tagged , , . Leave a comment or view the discussion at the permalink and follow any comments with the RSS feed for this post.