Qneo Voice Synth is another good audio app to have in your iOS music making arsenal. I’ve been using it quite a bit adding an extra vocal bit here and there on my tracks. The app is pretty slick and the audio is good. Try having this and Samplewiz’s audio plugged into your DAW. You will get some different results rather than simply resampling ITB.
“Voice Synth is a specialized synthesizer for creative voice sculpting, for endless fun and serious productions. Speak, sing, hum and beatbox in the mic, tweak the controls and turn your voice live into a human from baby to tenor, a popstar on AutoPitch, a robot from Cylon to iDalek, a church or close harmony choir, animals from birds to dogs and lions, musical instruments from organs, guitars and a groovy bass to percussions and rich 70?s vocoders, ambient, lush string/storm soundscapes. All effects applied simultaneously, polyphonic and live in real-time with low-latency. One app, two interfaces: dedicated interface for iPad, and a compact interface for iPhone and iPod that includes all features” – qneomusic.com
Wolfang Palm the inventor of Wavetable synthesis has released an app for the iPad called WaveGenerator. Mr. Palm’s synthesis has been found in synths such as PPG, Waldorf and Sequential Circuits, Ensoniq and Korg. I’ve always lusted after an original PPG, used the plug-in software versions a few years ago and adore my Wavestation. $19.99 and available now.
“PPG WaveGenerator is the latest development from the inventor of wavetable synthesis, Wolfgang Palm. It is a next generation synthesizer, building on the heritage of the PPG Wave keyboards. The PPG WaveGenerator comes with a multitude of wavetables. The sound material contains the typical sounds from the original PPG wave models, as well as many new sounds generated by versatile analysis tools and also hand edited waves. This app enables the user, to create his own wavetables in a playful way, and to hear the result immediately. Also you can construct the waves by adding harmonics very precise. Another way is to transform a picture into a wavetable. You can load photos from your album or even shoot a picture with the camera. The waves are collected in a grid of 256 fields, to which the 3 oscillators of the synthesizer have arbitrary and independent access. In a 3D display you get a visual impression on how the sound evolves. You can turn around the 3D object and zoom in and out,” – Wolfgang Palm
Here’s another new iPad music app with a wicked interface. This one is called FEED (iTunes link). It’s a sampler/looper. The waveform is circular. You can loop any parts of it. The circle size controls volume. You can scrub and more. $1.99 USD.
“Feed enables complex, rich manipulation of a “live feed” of sound. Record, playback, loop, pitchshift and modulate the live feed in a variety of ways to spontaneously create compositions from musical sources, spoken word or ambient sound.” – theincidental.com
Jordan Rudess has released another music app. Spacewiz is similar to Synthpond however with galaxy graphics and space sounds. This app maybe too Yoga/hippie for me. I need a Darth Vader mode with some minor note lazer zaps or something. I do like the interfaces of the Rudess apps. $9.99 USD.
“Immerse yourself in the wonders of a visual/audio experience like no other! Take the role of viewer AND creator in a galaxy where you reign.” – Jordan Rudess
Musaico is now Universal on iOS. I haven’t yet tried this one but it does look like an interesting sketch pad. I think this App like a few others like it really rely on you prepping a few great samples in your own style to get the most out of them. Let me know if you have used this one. $3.99 USD.
“Musaico re-imagines the musician’s early creative process. Designed and optimized for the iPad, the interface enables artists to immediately capture ideas. Record, loop, layer, and remix sounds in real time, from layering guitar parts to looping rap beats. Pick it up and learn to make a quick sketch in a matter of minutes.” – musai.co
I missed Soundbeam when it came out a few months ago. It’s a visual spectrum and waveform analyzer for iOS. I’m not sure about the license attached to recording it’s video output but I think this would be cool to use in a promo music video (update: in a Tweet the developer said it’s ok to use Soundbeam’s visuals in your own videos as long as you send them a link to what you created).
“Soundbeam is an audio analyzer that processes the input of your microphone in real time displaying it like a classic oscilloscope.” – evilwindowdog.com
I love samplers. I especially love sampling my own voice and putting little 80s’esque panned repeating vowels throughout my own tracks. iOS has a good selection of samplers already such as sirSampleton and SampleWiz. I Am Sampler is new and is also quite good! It has 4 sample banks, LFO, bit crusher, delay and a reverse mode. We live in G-g-g-olden times. $1 USD in the App Store (link).
“i have no knobs,no technical terms but just only cute icons waiting for your tap and flick.” – detune.co.jp
“Gaz is in for a flying visit this time, just back from Paris where he is working on a major Rock opera production. Still he’s managed to get some quality time with the iPad working on this project. We hear about the apps that have really helped him out.” – sonicstate.com
Look at this beautiful iPad granular sampler called Borderlands from Chris Carlson. I can see many of these futuristic interface elements influencing other pro-audio app developers. We live in a great time being able to touch our sounds like this. I can’t wait for this to be released.
“The audio files can be moved and resized using typical single and double finger gestures. Currently the orientation of each rectangle may be toggled by touching the object with a third finger. A grain cloud can be created by double tapping anywhere on the interface. This immediately opens the cloud for editing, exposing a number of parameter regions around the cloud. Each region can be dragged or thrown between a hard coded min and max value. Users may edit the number of voices in the cloud, duration of each voice, overlap of the voices, playback rate or “pitch” of the voices, and the frequency of an LFO controlling the pitch of each voice. This view may be hidden by double tapping on the grain cloud again. Several discrete parameters are available as buttons at the bottom of the interface. These include the grain direction (random/forward/backward), the window type (hanning, exponential decay, exponential growth, sinc), and the stereo distribution of the grains (two modes – unity preserves the original spatialization of the audio file, stereo pans grain voices left and right sequentially.” – Chris Carlson