Audiobus was released today. It allows multiple iOS music apps to work together. I have found many music apps to be useful but I usually just record one at a time into Ableton. Audiobus opens things up. I’m still not certain I want to be bouncing in and out of Apps but this functionality is certainly welcome. I’m also glad to see many developers working together on it. $9.99
“A Tasty Pixel in partnership with Audanika today launched Audiobus, a revolutionary new app for iPad and iPhone set to reinvent iOS music making with its ability to connect music apps together, just as cables connect audio equipment. Support for the app is already built into such leading iOS music apps as Rebirth, JamUp, NLog, Sunrizer and more, with over 750 more developers registered to implement Audiobus in their own music apps.” – audiob.us
I always wanted a Vectrex. Vectrex Regeneration for iOS bring those games and all it’s vector graphics to the world today. It works with iCade. Time to take a break from work and music and get your zaps on.
“The Vectrex is a vector display-based video game console that was developed by Western Technologies/Smith Engineering. It was licensed and distributed first by General Consumer Electric, and then by Milton Bradley Company after their purchase of GCE. It was released in November 1982 at a retail price of $199 ($460 adjusted for inflation); as Milton Bradley took over international marketing the price dropped to $150 and then $100 shortly before the video game crash of 1983. The Vectrex exited the market in early 1984. Unlike other non-portable video game consoles, which connected to televisions and rendered raster graphics, the Vectrex has an integrated vector monitor which displays vector graphics. The monochrome Vectrex uses plastic screen overlays to simulate color and various static graphics and decorations. At the time, many of the most popular arcade games used vector displays, and through a licensing deal with Cinematronics, GCE was able to produce high-quality versions of arcade games such as Space Wars and Armor Attack.” – Wikipedia
Impaktor is an iOS drum app. Very simply you put your device on a table and then hit the table to play drums. When this came out a few weeks ago everyone said it was amazing but since I’m not a drum circle kind of guy I overlooked it. Big mistake. This is a wicked app! There are two things that make it so great. First your drum taps and strikes are picked up by the iPhone/iPad very sensitively. Very light brushes of the hand and extreme punches to the table make the sound quite different. Next the drum synth is very good. There are some really futuristic synth sounds and metal clangs to play with. You can record your performances and more. This is one of those oh wow cool apps. Use with microphoneless loud headphones.
“Impaktor is a drum synthesizer with a vast sonic palette, that turns any surface into a playable percussion instrument.” – beepstreet.com
Qneo Voice Synth is another good audio app to have in your iOS music making arsenal. I’ve been using it quite a bit adding an extra vocal bit here and there on my tracks. The app is pretty slick and the audio is good. Try having this and Samplewiz’s audio plugged into your DAW. You will get some different results rather than simply resampling ITB.
“Voice Synth is a specialized synthesizer for creative voice sculpting, for endless fun and serious productions. Speak, sing, hum and beatbox in the mic, tweak the controls and turn your voice live into a human from baby to tenor, a popstar on AutoPitch, a robot from Cylon to iDalek, a church or close harmony choir, animals from birds to dogs and lions, musical instruments from organs, guitars and a groovy bass to percussions and rich 70?s vocoders, ambient, lush string/storm soundscapes. All effects applied simultaneously, polyphonic and live in real-time with low-latency. One app, two interfaces: dedicated interface for iPad, and a compact interface for iPhone and iPod that includes all features” – qneomusic.com
iOS6 will be released today. While I still do the bulk of my pro-audio work on my iMac or Macbook Pro I am using my iPhone and iPads more and more. Yes the previous sentence shows my fruit company addiction. Nevertheless just recently I was recording some female vocals and to lead the chorus in I grabbed a sound from the iPad app Samplewiz. I did it without thinking much… it’s just part of my workflow now. iOS6 brings some nice new features as far as audio is concerned. Sonicstate has a good write up (here) on what’s coming but here’s three things: Audio and Video Sampling During Playback, Inter-app audio and Multi-route audio. These additions plus the recently approved AudioBus spec along with more powerful iOS devices mean you will soon be working with multiple audio apps at the same time in a big way. It’s going to be great to see what innovative apps are going to take advantage of all this.
“Live, app-to-app audio streaming for iOS. No hardware required.” – audiob.us
You’re probably going to hate this. However as a superfan of classic hiphop when lyrics were fun and a fan of amazing technology I admit I love this. Autorap is available now for iOS and Android. It’s free so go have some stupid fresh fun (sorry).
“This is AutoRap. It turns speech into rap, and corrects bad rapping.” – smule.com/autorap
I missed Soundbeam when it came out a few months ago. It’s a visual spectrum and waveform analyzer for iOS. I’m not sure about the license attached to recording it’s video output but I think this would be cool to use in a promo music video (update: in a Tweet the developer said it’s ok to use Soundbeam’s visuals in your own videos as long as you send them a link to what you created).
“Soundbeam is an audio analyzer that processes the input of your microphone in real time displaying it like a classic oscilloscope.” – evilwindowdog.com
I love samplers. I especially love sampling my own voice and putting little 80s’esque panned repeating vowels throughout my own tracks. iOS has a good selection of samplers already such as sirSampleton and SampleWiz. I Am Sampler is new and is also quite good! It has 4 sample banks, LFO, bit crusher, delay and a reverse mode. We live in G-g-g-olden times. $1 USD in the App Store (link).
“i have no knobs,no technical terms but just only cute icons waiting for your tap and flick.” – detune.co.jp
The wonderfully titled abcdefg has been one of those iOS music apps I show friends to blow them away. Konsonant (iTunes link) is Joerg Piringer’s follow up. Don’t be afraid to use your konsonant creations in your own music productions.
“konsonant is an extraordinary exploration of letters, voice and technology by the media artist joerg piringer. Following the award winning success of piringer’s app abcdefghijklmnopqrstuvwxyz konsonant is the next iteration of the artist’s ongoing research on the potential entertaining qualities of letters and sound.” – joerg.piringer.net
Propellerhead’s Figure for iOS has been released on the App Store (link). For less than a dollar you get some of the Reason sound engine in a pocket touch interface. When you first load it up you can a modern looking interface with a mini 808/303/Melody combo. Within a minute you can “figure” out the interface easily changing patterns and manipulating the sound. I’ve been playing with the App and yes it’s very fun as advertised.
“World-class synths? Sure. Beast of a drum machine? Totally. But here’s what matters most: Figure is fun.” – propellerheads.se