Sonic Charge µTonic 3.0 and Bitspeek

Sonic Charge’s µTonic has had my vote for best non sample based drum synthesizer since it’s initial release. Two things make it stand out. Number one, the kick drums can go from tight, sharp, clicky, snappy all the way to Dutch hardcore distorted. The second thing that makes µTonic king is it’s incredibly wild random mode. WIth a single click you get the right kind of FM, self oscillating glitch sequences your searching for. Some of what the long awaited new version adds includes a Matrix Editor allowing you to see all of your sequence at once (hooray), Drag and drop patterns as MIDI files directly into your sequencer, “Edit All Channels” button enables adjusting parameters for all drum channels simultaneously (Great!) and a morph slider allows you to interpolate all eight drum patches simultaneously between two end-points.

Bitspeek has me on the buy button more than even the new 3.0 µTonic. I’m all about vocals in music. I like a message and the human voice is the most unique instrument there is. Imagine the original Speak N Spell toy had a mic input and would change your voice into it’s robotic sound in real time. That’s a start of what you get with Bitspeak. It goes further though getting you some very nice vocoder and talkbox effects. It’s $29 so if your into this kind of this it’s a no brainer.

“Sonic Charge Bitspeek is a real-time pitch-excited linear prediction codec effect. Right now you are probably thinking, “oh, another one of those”? Or perhaps not. Chances are that you have never heard about “linear prediction”, although most of us use it daily when we talk on our cell phones. Linear prediction coding is a voice compression technology that appeared in commercial products in the seventies and was implemented in some well-known speaking toys of the early eighties.” – soniccharge.com

Audio samples and more info: soniccharge.com

This entry was written by Oliver Chesler, posted on January 5, 2011 at 6:45 am, filed under plug-ins and tagged , , . Leave a comment or view the discussion at the permalink and follow any comments with the RSS feed for this post.