I use panning and pan plug-ins for numerous tricks in my music. I love the 80s UI in Audio Damage’s Panstaion. It’s a pseudo recreation of the Drawmer M500. $39.
“Panstation is, without question, the most sophisticated autopanner plug-in available. We started with a loose model of the venerable Drawmer M500′s panning engine, then added the counting features from the Audio & Design PanScan (probably the most famous vintage autopanner, and the “secret weapon” of many well-known producers.) The result is an autopanner plug-in that is second to none in both feature set and sound.” – audiodamage.com
For more info: audiodamage.com
Audio Damage’s new synthesizer plug-in Phosphor is a recreation of an 80s synth called the alphaSyntauri that required an Apple IIe. Herbie Hancock and Keith Emerson both used alphaSyntauris. I remember seeing them but I don’t think I ever used one. I’d like to make a track using only Phosphor and Lindrum. Available now for $59. Anyone buying this one? Please let me know if you like it.
“Phosphor is a VSTi/AU instrument modeled on the alphaSyntauri, a vintage digital additive synth. The original alphaSyntauri required an Apple //e to operate, but we’ve gone ahead and eliminated the middle-man, and now you can have this classic digital synth in your DAW of choice.” – audiodamage.com
For more info: audiodamage.com
photo credit: Jason Scott
This entry was written by plug-ins, synthesizer and tagged Audio Damage, Chris Randall, Phosphor, plug-in, synthesizer. Leave a comment or view the discussion at the permalink and follow any comments with the RSS feed for this post.
Audio Damage is getting ready to release it’s first instrument. It’s a non-sample based drum synthesizer with sequencer. It has a random function and the VST version outputs MIDI so you can make your external hardware freak out too. Chris Randall and Co. make plug-ins with a very high fun factor so this one is surely going to be a winner.
“We haven’t decided on a price, and I have no idea whatsoever as to when it will be done. We’ve got the synthesis all in place, but not “tuned,” and the sequencer is about 80% complete…” – Chris Randall
This entry was written by plug-ins and tagged Audio Damage, Chris Randall, drum machine, Tattoo. Leave a comment or view the discussion at the permalink and follow any comments with the RSS feed for this post.
The next two days in New York be sunny and warm. My wife’s been pointing out all the holes in my favorite T-shirts. Therefore this post is for her and her wallet. Most of these prints are available on American Apparel shirts which means they fit well and are nice and soft. The classic and now fully hipsterized green Moog T? Could I be in full “Hawtin, bald, those black geek eyeglasses” Ableton T mode? Do I want to date myself with the Fairlight T? I love AD and Ohm Force but no one other than readers of this blog would have a clue what the prints mean (which is ok by me!).
Here’s the links:
Bonus… Elektron T-Shirt
Which one do you want?
This entry was written by Ableton Live, plug-ins, synthesizer, Uncategorized and tagged ableton, Audio Damage, Elektron, Fairlight, moog, ohm force, T-Shirt. Leave a comment or view the discussion at the permalink and follow any comments with the RSS feed for this post.
Chris Randall from Audio Damage gave us a teaser of what the next version of BigSeq will look like. On his always fun to read blog Analog Industries he says:
“Development on BigSeq2 is proceeding at a break-neck pace; We’ve got the UI mostly done, and the sequencers themselves are mostly done. All the hard shit is done, essentially. Now it’s just a matter of putting things together, “tuning” all the DSP, then doing the ports. Click the image above for a full-sized version. Note that many of the placements are off, and this isn’t a done final UI. But since we’ve been fairly open about this particular product from the beginning of design, I thought I’d just go ahead and show you where we’re at.” – www.analogindustries.com
Do you ever consider putting a plug-in like this on your master before you even start a creating a song? It can really help you create a song that’s quite different than your normal material.
Follow Chris Randall at Twitter: click here
This entry was written by plug-ins and tagged Analog Industries, Audio Damage, BigSeq, BigSeq2, plug-in. Leave a comment or view the discussion at the permalink and follow any comments with the RSS feed for this post.
I like Ableton’s Beat Repeat plug-in , Monome hardware, the iPhone and random sequencers so how am I not going to fall in love with Audio Damage’s new plug in Automaton? It was released over the weekend for $49 and is available Mac/PC VST/AU. On Twitter, Audio Damage’s Chris Randall proclaimed this was their fastest selling plug-in to date.
“Automaton is a unique look at buffer effects, allowing you to experiment with artificial life within your DAW. With four separate effects (Stutter, Modulate, Bitcrush, and Replicate) driven by a cellular automata sequencer, Automaton is capable of adding subtle seemingly random fills and “humanizing” effects, but if you like, you can crank the sequencer up to eleven, and watch as your DAW becomes a petri dish while Automaton makes complete hay of the track you’ve inserted it to.” – Audio Damage
Audio Damage: Automaton
This entry was written by plug-ins and tagged Audio Damage, Automaton, Beat Repeat, bitcrush, buffer, Monome, replicate, stutter. Leave a comment or view the discussion at the permalink and follow any comments with the RSS feed for this post.
Ever since I saw André Michelle’s software physics demos I knew the concept would make it’s way into audio applications. Bouncing balls attached by strings colliding with walls, creating sounds all said to me: glitch sequencer. Audio Damage’s Dr. Device has kinetics built into it so you can start flinging filter and delay nodes around. Audio Damage does not offer demos so until today when Chris Randall posted the above video I wasn’t sure how cool this feature was. The good stuff starts at 7:55.
I expect a few years from now we will see sequencers that look like realistic rivers which you can drop objects/sounds into. You would control the flow of the water instead of tempo. The wind, sky, roads or even a heard of buffalo could be other “tracks”. Finally we will have a productive use for super expensive Nvidia graphics cards. And of course we will control all of these elements by reaching out and touching them on our screens. I can’t wait!
Check out André Michelle’s physics demos:
To see more videos from Audio Damage head over to their new video channel on Vimeo:
This entry was written by plug-ins, video and tagged Andre Michelle, Audio Damage, Chris Randall, delay, Dr. Device, filter, kinetics, physics, plug-in. Leave a comment or view the discussion at the permalink and follow any comments with the RSS feed for this post.
I really enjoy Chris Randall’s blog Analog Industries. He’s definitely got his own voice. Some people would say he’s rude but I like that he tells it like it is. More importantly his company Audio Damage makes some great plug-ins. The next release from AD called Automaton has peaked my interest. In fact, I’ve left some money in my PayPal designated for this new baby.
Chris describes it as, “…cellular automata plus buffer effects = complete and total chaos.” Check an an audio sample he posted: Automator MP3
From what I see and hear it has some Tenori elements, cool iPhone style icons matched with some audio mangling ala Smartelectronix DestroyFX dfx Buffer Override.
On a side note I can’t leave comments on the Analog Industries blog. I’ve signed up and logged in but a message tells me “You must have an access level of 1 to post a comment.” Anyone know why?
This entry was written by plug-ins and tagged Analog Industries, Audio Damage, Automaton, buffer, Chris Randall, Destroy FX, plug-in, Smartelectronix. Leave a comment or view the discussion at the permalink and follow any comments with the RSS feed for this post.