SynthPond Spatial Sequencer for the iPhone.


synthPond 2.0 Tutorial from zach on Vimeo.


synthpond trio 1 from organofqwerty on Vimeo.

Everyday I am discovering fun musical apps for the iPhone. Imagine taking an iPhone with this app back in time 20 years. I love the gentle sounds synthPond creates but for me to use it in my own style of song I would need to be able to add my own harder sounds.

“synthPond is a relaxing spatial sequencer and audio toy by conceptual new media artist Zach Gage. Unlike a normal sequencer where you place notes on a grid and a moving playhead plays them, in synthPond you place nodes in a field (pond). There are two major types of nodes. Circular nodes release waves at certain intervals. Hard-edged nodes release waves when waves hit them.” – apps.stfj.net/synthPond/

There is a free and pay version of synthPond available: iTunes

This entry was written by Oliver Chesler, posted on December 9, 2008 at 8:15 am, filed under iPhone and tagged , , . Bookmark the permalink. Follow any comments here with the RSS feed for this post.

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5 Responses to “SynthPond Spatial Sequencer for the iPhone.”

  1. Wicked Sushi says:

    Looks pretty neat. Reminds me of Electroplankton for the Nintendo DS.

  2. Rex Rhino says:

    I just think it is strange the remarkable proliferation of experimental iPhone audio apps, compared to normal computers, or more open platforms.

    My theory is that the iPhone app store, a single and safe place to purchase all the little toys with just a couple clicks, makes it economically viable to do these types of things.

    Or is there something about the iPhone itself that makes it conducive to this type of thing?

  3. [...] had for rent that also had a high Rotten Tomatoes rating. I also have some music apps loaded: synthPond, Beatmaker, iDrum and Bloom. I bought this little plastic thing called an iBend which props up the [...]

  4. Marky Renton says:

    Rex, it has to be the touch screen. There is something extremely alluring about pressing the screen and having a sound play. It is tactile and must trigger reward centers in our brain in a way that a mouse just can’t. Do you think the computer of the future will just be a large (maybe roll-out?) giant iphone touch screen. After playing with the iphone for a few hours I’m frustrated that it’s not possible to get the computer screen to react.

  5. [...] Related post: SynthPond Spatial Sequencer for the iPhone. [...]

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